Whatever hypersexuality it sneaks in is reduced to a few almost-hidden innuendos that actually feel more Westernized than most content in Japanese games. Don’t rush out to buy it too fast now.)ĩ99: Nine Hours, Nine Persons, Nine Doors (for Nintendo DS, 2010) from North American publisher Aksys Games and Japanese developer Chunsoft is different. (And yes, you could make that illustration your background on the PlayStation Portable. Maybe serious anime fans would disagree with me, but I don’t want to see two young girls flirt with each other for a half-hour and then share a bathtub in a lengthy, detailed scene. Games like Fate/Extra and Corpse Party: Book of Shadows depend too much on Japanese tropes. prefer the fast action of headshots - shooting aliens, zombies, and wartime combatants in the face - over the slow pace of character-heavy experiences.įrom the few visual novels I’ve played, I’ve found that many are very anime-centric as well. That comes back to cultural differences - reading isn’t as valued or encouraged here as it is elsewhere, and many gamers in the U.S. Not as many people play them as they do in Japan. Visual novels are a niche genre in the West.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |